Rubik's Cube, properly explained
rubiks[dot]seanfunk
Learn the cube, look up any algorithm, and get advice on the cube in front of you.
- Cases
- 268
- Algorithms
- 569
- Checked by machine
- every one
Where are you with the cube?
This changes what the whole site shows you — which recommendation leads on the solve page, which algorithm variant appears first, and how much a lesson stops to explain. You are on Beginner at the moment, and you can move it any time from the header.
Why trust the algorithms here
Every algorithm is run on a real cube engine before it reaches this page.
Algorithm lists on the web get copied from one another, and mistakes propagate. Here, each of the 569 algorithms is executed and checked against what its set claims to do — a PLL algorithm must permute the last layer and disturb nothing else, an F2L algorithm must fill its slot without breaking the cross. Coverage is checked against the cases the engine enumerates from first principles: 57 for OLL, 21 for PLL, 41 for F2L. A mistyped move fails the build rather than reaching you.
Case diagrams are computed from the algorithm rather than drawn alongside it, so a picture cannot disagree with its moves.
How the checking works